Why I Committed Facebook Suicide

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About 6 months ago, I left Facebook using a funny website called suicidemachine.org. 

My reasons were simple. Facebook sent me several notifications to review my privacy settings and when I did, not only was I confused, but as a former InfoSec professional (CISSP) every paranoia alarm bell went off in my head. I could tell Mark Zuckerberg and Co. was playing with both the fine print and fire. So I left Facebook, partially cause I can't stand having people connected to me I have never met and worst, people connected to me whom I knew, but were never my friend to begin with.  Call me a realist... But there was more to it than that.

As I have often had to explain since, I dropped off Facebook not for the obvious privacy issue of people seeing my public "feed" and fake friends, but for the not so obvious reason that if you look closely at Facebook's policies, you will note, they own every single thing you do on their website and that is just plain wrong with a capital W. 

But the real smelly bits are in the subtext of how Facebook approaches end user privacy issues. Many companies "own" content generated on their websites, but few of them have been so crafty about how they manipulate user trust and extended that fragile trust in ways users don't understand and didn't intend. An excellent example of this is the way in which Facebook privacy settings and controls were implemented. Facebook on several occasions changed or added a new "feature", then set those new features to "public" by default (think google buzz) and then put the responsibility on me, the user to go and turn it off, not respecting my already stated globally privacy settings. It may sound like a small issue, but what if a new "feature" is a widget that shares all your friends with the world? If it isn't bad enough that Facebook ignored my stated privacy requests when adding new features, they make finding and reapplying security settings so convoluted that it is nearly impossible to navigate for anyone but the most savvy users.
 
Zuckerberg says he's working to fix all these issues, but it's going to take more than a shinny new security settings page to get me to trust Facebook again. I am not saying it's impossible to win me back, as a matter of fact it couldn't be easier, simply implement Creative Commons for every single user page on Facebook and let users choose what can and can't be done with the content they generate. Creative Commons is a standardized way to give users copyright control and it would turn me into a Facebook endorsor almost overnight.

Many people don't know about Creative Commons, but it is a key part of the Internet and the future of user generated content. It's most prominent on the popular photo sharing website called Flickr. On Flickr, each time you upload a photo, as the photos owner, you can select what you will and won't allow others (including Flickr) to do with your images. It's as easy as setting a global privacy setting and forgetting about it. For example all my Flickr photos have the following license automatically attached to them when I upload them.

You are free:

Under the following conditions:

  • Attribution -- You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work).

  • Noncommercial -- You may not use this work for commercial purposes.

  • No Derivative Works -- You may not alter, transform, or build upon this work.

Think about it:
1) Free users get easy, unified and global privacy settings (no more shenanigans)
2) Offer a full Creative Commons version of my profile in addition to 1) and charge me for it ($12 year)
3) I would be one of the users in 2)

It's an easy win. So, if it's so clear and easy to implement Creative Commons why hasn't Facebook done it?

They could be evil
They could be greedy
They could be dump
or the more likely truth is
They just don't care about me...

And that is why I committed Facebook suicide.

More on Creative Commons here:

Suicide machine here:

More CC on FB here:




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iPad: Giving up or retrenching? MS and HP

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Steve Jobs while presenting the iPad in San Fr...

Image via Wikipedia


What the hell is going on? This week MS and HP both announced that they are canceling their table computing development programs. Presumably and almost assuredly these announcements come as the post game blues settle in and both companies realized they lost the championship this year (3 years in a row actually) and Steve Jobs has just quarterbacked the most impressive Business winning streak any of us has seen in a long time and is in the running for best CEO ever.

Apple's story is not traditional, it is epic, and they have single handedly convinced industry after industry to do to themselves, what no one could make them do. "Give Way" and cannibalize your profits for a bite at a whole new way of doing business or Steve will take your first born son.

I know some of you are saying "oh, what pitiful stuff" and if it were any other company I would say you're right, but with Apple, it's real and you know they have come to win.

In related news this week, Apple announced the sale of 1mm iPads over the last 30 days. Perhaps that was the impetus of the MS and HP to bow out of the tablet game for the short term.

HP, with it's recent acquisition of Palm's webOS, have seen the light and taken a page from Apple, hardware alone is not enough to win over a user. Hardware gets the consumers attention, but the magic is in the OS and software. And with Palm's webOS, HP gains a solid foundation to build a viable alternative to the iPad. Let's hope the core Palm engineers stay with HP and they can build something comparable and get in back the game. However, I need to mention, the triple threat of Apples very fast in-house processor with excellent battery and power management software will make it very hard for anyone to match the iPad spec for spec on paper or when consumers holds one in there hands.

If a manufacturer tries to up spec the iPad with a screen, it will cost more. If competition tries to increase the speed, they will kill battery life. If they increase the battery life it will be significantly heavier and uncomfortable to hold for long periods. The iPad is a brilliant product, with brilliant market and price position. A niche, need I remind you that Apple created out of thin air.

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For the next year I think the iPad is king until some technological advance allows for either significantly more processing power/watt or a higher density energy storage is developed that allows 10 hr performance despite a more powerful and less efficient processor. The screen is a non issue. at 720p (full HD) and with full multitouch capability it's as unassailable as the ramparts of Edinburgh castle.  The real secret of the iPad is it's weight, at around 1.6lbs (0.73 kg), the majority of the weight is in it's batteries hidden behind the screen. It is my opinion that users will simply not accept a hand held computer that weights over 1.6lbs for the foreseeable future. Don't belive me? Take an iPad to bed with you and try reading an ebook. You quickly realize, learning to hold an iPad is part of the learning curve and then the second thing you will notice is, if it were any heavier, you would not use it at all. Again, perfect market position. Apple discovered the upper bound of acceptable weight for the case, then maxed out the one component that is pretty much a static variable for everyone, battery technology. leaving the competition no where to attack except on processing power and efficiency, which Apple has begun to master as well (see Apples new A4 chip). It makes my head spin how good Apple is at seeing the way forward thru the technological limitations of hardware and the power of third party software.

I am make it no secret I am impressed with Steve Jobs and Co. but I think they could use a little competition. I mean seriously, there is not a single company that can catch Apple's momentum right now. Not google and certainly not MS or Nokia. It's just not fun being the best by this much of a spread. Or is it Steve?



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iPhone OS4 Multitasking: Trade offs and Compromises

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Tomorrow Apple will unveil the latest iPhone OS, version 4. The single biggest feature that may be announced tomorrow could be 3rd party application multitasking, something Android and the Palm WebOS have had for sometime now. Let's examine how Apple has gotten away without offering this so far.

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Life Without Multitasking:
As we all know, the iPhone to date has never allowed developers to distribute apps in the App Store that have a background process. This means each time a user closes a third party app, that app's state is saved and the process is killed. And by killed I mean the memory and cpu resources that app required to run are released back to the iPhones OS and are ready to be reallocated to the next user request.  That user request could be to open another app or check mail or whatever, but at the end of the day, all apps are loaded and run one at a time.

The New Definition Of Gaming Is "Achievements"

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For us, those who grew up on games, we traditionally think we know what the term gaming means. From pen and paper D&D (which I still play weekly with friends), to Zork, To Myst, to MMO's WoW and DDO. It was always about Fantasy (Tolkien LOTR style). That is how it has always been, for decades now, but the game of gaming has changed and here is the best explanation I can find of how it happened.

Wonder how Farmville became bigger than Twitter using Facebook as a distribution channel? And if you have a pre-teen around you, you know all about Club Penguin and it's ridiculous "game cash" for real world, hard earned, real cash exchange system. But did you know Club Penguin sold for 350mm dollars? 350mm for a simple, unsophisticated flash game that takes advantage, not of superior game play, but phycological and behavioral ticks to promote peer to peer competition and influence users to spend big money on community reputation building.

This video takes a deep look at how technology is starting to influence our real world behavior and is what Technolosophy is all about, it's very definition and Jesse Schell is definitely one of my favorite Technolosopher's, him and Larry Lessig.

And now, without further ado, the world of game development which is emerging from the powerful influence of the "Facebook Games" era presented to you by Carnegie Mellon University Professor, Jesse Schell. 

DICE 2010: "Design Outside the Box" Presentation


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Humbled

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Larry Lessig 
there is little i can add to this 
his talk at TED  

watch 
listen 
and open 


brilliant 
in structure 
and light 
it is humbling 

to create the perfect message 
is too put light 
on truth 




An Upbeat Apple iPad Analysis

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thankyou_hero_20100127.jpg
Here's my quick and dirty on the iPad... I have queried everyone I trust, lovers and haters alike, and this is my take. I am racing to get this out before the Market closes here in NYC, so forgive my haste.


ipad1.jpg
Form factor is spot on.  The iPad may be missing a camera and video conferencing, but I guess Apple needed to save something for next year.

The price point at $499 is also spot on.  I suspect by using their own multicore processor (called the A4) Apple saves a significant amount of money on one of the single most expensive elements that makes up the iPads bill of goods.

Users, The Pros:
We want it, but secretly know that with our iphone, macbook, imac trio, we are covered, so it is a pure luxury good for us until the macbook needs a refresh. However, if you're already a Kindle user or ebook wannabe, then I think the iPad is for you straight away, no questions asked. But I personally hate ebooks, or at least every version of an ebook I have every tried. 

keyboard_dock_1_20100127.png
That said, with the dock/keyboard accessory, I could see a $499 iPad being the extra computer in the living room or kitchen with almost no thought at all and most my friends do too.  The iPad could become a goto secondary terminal for many, many nerds. Especially those users ready to admit they personally never do any heavy document creation on the road anyway and rather enjoy media.


Users, The Unwashed Masses:
What I describe as a secondary computer for nerds above could easily also fill the gap for people who need a cheap computer for the basics, but all current cheap laptops are as underpowered and slow as they are bulky and heavy.  I know my 14 year old sister's book bag weighs her down enough as is, poor girl looks like some sort of very cute, yet deformed ladybug, backpack sagging to the ground, shoulder straps strained to the limit.  In this case, an iPad could offers her enough computing power and light form factor that she would more than welcome one with open arms. And with over 140k+ apps already available at launch, there is zero argument that it is not capable enough for the role. Maybe too capable, she plays enough doodle jump, flight control, finger maze and field runners on her iPod touch as is.


New Apps:
iWorks (apples "office") looks very very strong on the new iPad and with touch gestures I could see it being a solid work tool to get you thru edits and document reviews and with the optional keyboard, actual document creation.

iBooks (apples "kindle") also looks very good.  Only time will tell, but I know some converts to ebooks and they love it.  eBooks are not for me, but there are die-hard lovers out there.


App Store:
The entire app store eco-system carries thru onto the iPad with no re-coding by developers.  140k apps, most $1.99 or less, for almost any need and new apps just for the iPads larger screen format. Again, this could be a huge selling point. Quick, cheap productivity.


Battery Life:
A4processor.jpg
10hrs of continuos use and a 30 day standby is very good. Apple has been working on managing power consumption across all their product lines in an effort to meet and exceed Energy Star standards for some time. It's my guess that the new Apple A4 in-house muilt-core processor will prove to be far more efficient than many suspect. 



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Update Jan 2010: it is a ARM Cortex-A9 MPCore (identical to the processor in the nVidia Tegra and Qualcomm Snapdragon), a ARM Mali 50-series GPU, and a memory controller all on one die.










AT&T:
Apples stock took a dip at 1:18pm, this is the exact same moment Steve announced AT&T was the iPad's wireless partner. Coincidence, who knows?  
The GOOD, no contract, month to month, unlocked GSM. 
The BAD, it's not Verizon (I thought I would never say that one).
The UGLY, if the networking sucks, AT&T further muddy's Apple's waters.


Games:
ipad4.jpg
This blows me away, I am already loving the games on my iphone, imagine them in HD with a processor twice the power (1GHz). Forget a Xbox, you won't need it. Several people could have a multiplayer network party, each on their own iPad, iPhone, or iPod Touch for that matter, at their desks.  The sudden replacement of the dedicated gaming terminal for multiplayer gaming with an HD iPad could be a big selling point for some people and is a part of the story that can't be ignored.  EA is making some of the best iPhone games out there (TigerWoods Gold, Madden NFL, Need For Speed) and will have a lasting positive impact on the iPads success.


iTunes: 
Large HD movies, TV shows, music and books.  I took a movie on my iPhone on the plane once and almost went blind, I will never by a movie to watch on an iphone again, but I could see many people buying a movie to watch at home and syncing it to an iPad to watching it on the plane. The larger format makes mobile movies a reality, something that never happened on the iPhone.


What to expect next year? 
A camera in the iPad to do video conferencing and mass acceptance that you may not need a laptop as much as you though after all and finally, expansion of multi-touch controls to the laptop and desktop product lines.

Update Feb 2010:

Contrarian view:
Not everyone will be sold on the iPad at first, this is a new market and if people
can't do enough, well enough, they may not forgo full laptops in the end after all.  That said, each and every single person in my network, lovers and haters alike have clearly stated, they all want one to play with and at $499 the price is defiantly within striking range for an impulse buy if this bit of kit fits the bill.


Coda:
ipad12.jpg
The iPhone may have been Apples first run at multi-touch, but the iPad represents Apples future vision for full screen multi-touch and their attempt to revolutionize the user experience yet again and create a compelling mobile experience that, in Steve's own words, is "magical". Now, I am not sure it is magical, but if it is good enough to get me out of my Aeron chair and over to the lounge to do my morning reading (1 - 2hrs worth) with no discomfort, eye or hand wise, I know I am sold. In short, I think this is another solid win for Apple and another nail in the coffin for the rest.


Update Jan 2010: Found this amusing iPad correlation to Star Trek TNG...


Marcos

App Store Economy in 2009

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Had to repost, it is just too lovely not to. 

SNL slams AT&T's cell coverage...

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I really hate to have this subject as my 2009 theme, but this was too good.

enough said...


Apple's New Tablet Explained Wonderfully

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To think Google will own the streamlined OS concept with Chrome is just plain wrong. Android and the iPhone are already instant "on" OS's. But I love that Google is pushing this forward despite the duplication of efforts developing both Chrome and Android to do essentially the same thing in different form factor. Apple however, being much more experienced, created one OS (OS X) and ports it to all their devices. This allows for code base portability and a unified user experience.

I suspect the soon to be released Apple Tablet will take the instant "on" concept to a whole other level using Apples famous, one two punch of 1) lean software and 2) tightly integrated, uber sexy, multi-touch hardware.

Wonderful video after the jump...

Xcode iPhone OS 3.1 Error in Organizer

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This post is for Xcode users who are experiencing problems when they connect there iPhones with OS 3.1 to Xcode and get an error in Organizer.

For a complete explanation of what is going on please read my earlier post on the same subject for iPhone OS 3.0.1.

Here is the quick and dirty version...

the error you'll see
:
you see this in Organizer.

"OS Installed on iPhoneXYZ is
3.1 (7C144)

Xcode Supported iPhone OS Versions
3.0.1 (7A400)
3.0 (7A312g)
2.2.1
2.2
2.1.1
2.1
2.0.2 (5C1)
2.0.1 (5B108)
2.0 (5A347)"

the solution:
1) open a terminal window as administrator.